Drag Racing – The Perfect Launch

between Drag Racing, competition from two cars to a complete stop from a distance of 1/4 mile (1320 feet), is highly dependent on the first 60 legs of the race, and the drum. The launch technique is highly dependent on the fact that the car is equipped. The type of transmission that lead to the wheels, tires, electrical, suspension and track preparation all play a key role in how you go about getting the best possible launch of the car.

Improvements to the time it takes to travel the first 60 feet off the pitch has a significant impact on the final ET (estimated time). As a general rule, repair time of 60 feet, magnified 2x the final ET. For example, a Dodge Viper GTS that runs a 12.2 @ 120 MPH in the quarter mile with a time of 60 feet 2.0 significantly improved this quarter mile times better launch. If the GTS is able to cut 0.2 Dodge Viper (point two) is about 60 feet in a second time, which is the first leg 60 during 1.8 second, this would be the final ET 1/4 mile around 11.8 @ 119 – 121MPH. Other examples can be found searching the records of thousands of 60 feet http://www.dragtimes.com dragster store.

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obtain the best possible launch of an optimal balance is obtained the most amount of power on the ground in the least amount of wheel spin. If too much energy is used and the wheels start to slip, so time will be 60 feet bad. The same can not use enough power so the car's engine bog and the car slowly limping to the line.

when starting a car with automatic transmission, the technique used is called braking. Once the car is properly staged in the staging lane drag strip, tightly hold the brake on one leg while slowly applying the accelerator peddle on the other foot. The car's engine RPM (revolutions per minute) should slowly increase to the point where the car and start moving or starts to rotate the tires. Hold down both the brake and accelerator peddles below the point where the car starts moving or spinning the tires. When the Christmas tree lights reach the last amber light before the green, lift the brake and slowly push the gas peddle all the way. A good start to the RPM will be different depending on each car for all the variables mentioned above. Start with the first run conservatively and keep the RPM increases, which runs the car started following the period. If the car starts to rotate the tires after the launch, lower the launch RPM and try again.

When you start a car with manual gearbox when the car stops completely after the appropriate color. Press the clutch up to a foot, while pressing the accelerator peddle down the other foot, increasing the engine speed is fixed at low level in the first start. Lift the clutch peddle to the point where the car is to start moving and keep both peddle it. When the Christmas tree lights before reaching the final of green ivy, slowly release the clutch pedal while the rapid application of the gas peddle fast enough to start the car, but not too much to induce a large amount of wheel spin. Start with the first run conservatively and keep the RPM increases, which runs the car started following the period. If the car starts to rotate the tires too much after the launch, lower the launch RPM and try again.

In order to better starts, and bring down the 60-foot times even the use of drag radial or full slick tires can be used for more powerful cars, which starts any trouble RPM regular street tires. Drag Radial and full slicks usually require a burnout to heat up the tires and clean the debris for optimal performance. The burn-rapid rotation of the tires while the car stays relatively still.

Four-wheel drive cars (AWD) is typically the easiest to start because the engine's power into 4 wheels instead of two. Rear-wheel drive (RWD) cars usually start because of right front wheel drive (FWD) to transfer the weight to the rear wheels start to increase traction. If the car aftermarket adjustable suspension, adjustments to specific drag racing to increase the weight over the drive wheels.

The career springboard preparation to play an important role in how well and how hard you throw cars. The start area is usually prepped traction compounds to the stickiness of the track. A well-prepped track will definitely help you fall 60 feet, 1/4 mile times and results in lower times.

acceleration runs the intervals between breaks, and cool down to detailed notes on how all started on the back timeslip. These notes help diagnose issues starts, starts after fine tuning, and is making progress in the search for the perfect Launch.

Source by Brooks Weisblat

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